
ztx wearables
I proposed and developed wearable designs, drawing inspiration from games like Helldivers and Diablo, along with original personal concepts.
I modeled each full set in 3ds Max, added intricate details in ZBrush and Substance Painter, and created multiple texture variations for each design before rendering the final sets in Blender.
Full Space Armour Set With 2 Colorways.
Lilith Battle Armor Set
General Player Wearables